We’re currently working on a new type of hunt that’ll allow players to roam islands, hunting Behemoths to their heart’s content.
These will be multiplayer persistent, drop in/drop out spaces where you can stay and slay.
Open environments where Behemoths spawn at various locations with varying difficulty levels will allow players to roam and pick their battles at their own pace.
We’re in the process of hammering out the early design of this hunt type and laying down the infrastructure for more exciting features in this space. Stay tuned for more details in the coming months.