It’s hard to believe that it’s been more than a year since we announced Dauntless at the Game Awards in 2016.
Millions of lines of code, hundreds of thousands of Slayers, and three million slain Behemoths later, we’re still learning and growing. But there’s one thing that has stayed the same: Our undying gratitude for the investment of time, passion, honesty, and skill that the Dauntless community has invested.
Thank you for joining and supporting us on this journey. We couldn’t do it without you and we wouldn’t have it any other way.