Release: OB 0.4.5 Release: OB 0.4.5
Release: OB 0.4.5

The Coming Storm is on the horizon, Slayers. OB 0.4.5 helps set the stage with bug fixes and lays some of the groundwork for the first wave of The Coming Storm, which arrives on August 9th.

Bug Fixes

  • We set out to fix the infinite Godhand beam in update 0.4.4, but intrepid Slayers found new ways to keep the beam coming! Using feedback and examples from the community, we’ve resolved additional bugs which caused the Godhand to be fired infinitely. Note: we’ve discovered an additional way to trigger this bug that we are looking into.

  • We have done some server-side cleaning to remove duplicate gear in Slayers’ inventories. Slayers will retain the version of their gear which is the highest level. Any cells infused into duplicate gear will be automatically returned to players’ inventories. If you still have duplicate items in your inventory please reach out at support.playdauntless.com.

  • After consulting with Behemothologists specializing in craniofacial surgery, we’ve moved Charrogg’s formerly sunken eyes to the fore of its beautiful face, where they are now glimmering with 23.4% more murderous intent.

  • Rezakiri’s tail will no longer stick straight up after being staggered. Well, that explains the two bathtubs in the middle of the clearing.

  • Rezakiri swords could sometimes land multiple hits on single attacks. This is a bug which has been fixed.

  • Aiming war pike special attacks sometimes occasionally inverted player controls. This is a bug which has been resolved. Hot like Pop Tarts, aim me at the charts.


KNOWN ISSUES

  • Players can sometimes get into a bad state if they send invites to each other at the same time. We are working on a more permanent fix for this. In the meantime, you can temporarily resolve this issue by opening your Gameplay settings in the Options menu, toggling to block all party invites, and then going back to your original invite settings.

  • Chest pieces may appear to be the wrong body type in the airship lobby.

  • Slayers will not automatically be put into a hunt when the airship timer hits zero. All players must ready up prior to departing. We are investigating and working on a systemic fix for this!

  • Subtitles for the cinematics will only show up in English. We are working on expanding this to other languages.

  • Some Behemoth tailswipe attacks may still happen after the tail has been severed.

  • Behemoths may occasionally walk in irregular patterns. Fix this by slaying them. We’re serious. If they do this, slay them.

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