Release: CB 0.2.0 Release: CB 0.2.0
Release: CB 0.2.0

Our next patch has released and contains a variety of bug fixes and optimizations. Thank you to everyone who has participated in the Founder’s Alpha and supported Dauntless!

Patcher

It’s not the size, it’s how you use it

Fixed an issue that caused the Patcher to show the full game file size instead of size of package being downloaded

All I Ennead is You

Installer now requires DirectX9 to remove issues some players were having with incorrect version of DirectX

Interface

Can You Hear Me Now?

Fixed an issue that caused Chat messages to be delayed, or appear to come from other game areas

Only the Finest Ingredients

Adjusted quest giver text throughout progression to remove incorrect/misleading ingredients

I Asked for a Car, I Got a Computer

Adjusted journal text to remove incorrect details for behemoths, environments, and ingredients

Finish Them!

Adjusted quest flow progression to reduce instances of quests not completing/advancing to next step

Island to the Danger Zone

Adjusted Danger values on Hunt Board to show low, medium, and high to better reflect player vs behemoth power differentiation

Stop Playing with My Emotions

Fixed an issue that made it difficult to equip emotes (particularly on controller)

One Job at a Time

We now stop you from crafting when in a matchmaking queue. This will reduce the frequency players load into islands not wearing their gear or missing other loadouts.

The Pen is Mightier

Fixed a bug that caused touch and pen devices to misbehave

Dude, Where’s My Dartweed?

Crafting interfaces will now show more details on where to find the ingredients in question

Controlling Interest

Continued to update various menus and screens to handle controller input and selection

Unchained Love

Added new icons for the Chain Blades in the crafting menus

Chroma Chameleon

Chroma Cores Descriptive Text has been updated

I Will Revive

Revive Talisman’s description and ingredients differentiated by type

Reach for the Skay

Created Skay Hide object from breaks on many behemoths

Zed’s Dead, Baby. Zed’s Dead.

Fixed up grammar and consistency issues on the Huntboard

Spinal Trap

Fixed a copy-paste issue that caused there to be two Dewspine objects. Now we have Sleekspine!

Only the Monstrous

Renamed the Ionian Rise to become the Monstrous Verge

How Precisely Will the Mighty Fall?

Updated text for Mighty Will Fall quest to clarify the completion requirements

Guildy as Charged

Adjusted flow for creating and leaving Guilds

Player and Movement

Rock Your Body

Improved collision and movement friction between players

I Believe I Can Fly

Improved jumping on cliff edges

I Believe I Can Touch the Sky

Player climb up height adjusted to allow for easier climb up at edges

Weapons and Armour

Axe You What’s In Store

Fixed an issue that prevented axe charges to not store/grant meter to subsequent attacks in a combo

Shave and a Haircut

Fixed instances of hair clipping through various helmets when equipped

See My Vest

Updated recipes for armour pieces and weapons for the following behemoths:

  • Skraev
  • Drask
  • Ragetail Gnasher
  • Nayzaga
  • Shrowd
  • Embermane
  • Moonreaver Shrike

Skin Fix

Fixed skinning issues on Pangar Armour

Frame Job

Removed the relationship between relative damage to the Behemoth and the number of frames in the Hit Pause effect. This should improve the feel of the hits overall.

Ambiturner

Added small high turn warp windows for all weapon types during the start of combos and combo cross overs (eg. X->Y)

Get Outta Dodge

Player Dodges now can potentially go through Behemoths, allowing the players to get stuck less

Balance

That Doesn’t Go There

Adjusted ingredients for crafting various armour pieces and weapons to remove incorrect ingredients

His Name Was Stampy

Tuned Tail Damage windows on Pangar during his foot stomp

The Legend Discontinues

Removed unused Epic and Legendary drops from all Fauna

Leave the Gun. Take the Cannoli

Fixed ingredients for Blaze Resist, Lifesteal, and Healing Pylon to allow them to be crafted

Light of my Life

Improved Archonite Lantern ingredients to make it more craftable

Those Are the Breaks

Reduced the damage bonuses applied from the Breaker aspects

Islands and City

Don’t Stop the Music

Fixed an issue that caused music on islands to fade out and stop playing

Wham, Bam, Thank You, Ram

Fixed an issue that caused rams in desert environments to not drop ingredients

Unstuck On You

Adjusted collision in a number of areas where players could become stuck near NPCs in Ramsgate

Are You Being Servered?

Optimized NPCs in Ramsgate to improve server performance

Everything the Sun Touches

Lighting and visual updates for desert environments

Can’t Stop. Won’t Stop.

There is a now a shared set of islands and atmospheres for behemoth hunts that can share both biomes. They can appear at dawn, sunset, or night on any of the snowy or mossy islands. This is for Gnasher, Shrike, Quillshot, Drask, Nayzaga

Benson Balance

Improved performance of Benson and his Ram-friends in the city. They are no longer behemoth class AI

Behemoths

Electric De-Fence

Fixed an issue that caused Stormclaw’s electric fences to remain after being destroyed

Variety Shows

Improved the variety of islands chosen on certain hunts

Body Break!

Charogg headbreaks provide new specific loot options as well as shared body break options

You Ready for This?

Shockmane has a new specific audio treatment

Stuck In the Middle With You

Quillshot’s collision should no longer allow the player to get stuck in his shoulder regions

Ka-Chow!

Rezakiri animations have had a polish pass

Stop! He’s Already Dead!

Fixed an issue that caused behemoths to target dead Slayers

Smooth Operator

Smoothed out turning and movement for Behemoths

If You Have to Drask…

Improved collision on Drask tail and claw swipe attacks

Hot Takes

Improved collision on Charrogg tail swipe and sideswipe attacks

Dodge This

Tuning pass and new beam behaviors on Rezakiri

What Big Teeth You Have

Tuning pass on Gnasher’s movement speed, lunge attack, and rage

Just a Flesh Wound

Embermane now makes noise when you cut his tail off

Pew Pew

Projectiles Audio pass

Come On and Slam

Tuning pass on Shrike’s double fist slam to be more threatening

You Only Die Once

Fixed Shrowd corruption damage, preventing it from killing you twice

Rollin Rollin Rollin

Pangar animations have had a polish pass

Game Client

Put the Glasses On! Put ‘em On!

Improved Error logging on the crash reporter. Players may notice the time it takes to report a crash increasing, but the extra data will be super helpful for us.

It’s Dangerous to Go Alone, Take This

Various crash fixes based on reports from the community. Make sure to hit that send button on the crash reporter!

You’ve Got Mail

Improved error handling on item drops to reduce instances of item grants missing items

There’s No ESC

Pressing ESC during the intro cinematics no longer breaks the game

It’s Dead, Jim

VGI permanently disabled as it is currently causing more issues than the performance improvements warrant

I Get Knocked Down, Now I Get Up Again

Fixed an issue where the player would sometimes not play the animation when they stand up after being revived

My Log Does Not Judge

Improved robustness of the inventory backend

CLOSED BETA - KNOWN ISSUES

  • We’ve been hard at work squashing bugs and making improvements to Dauntless. Thank you to everyone for their patience and continued support! Your feedback has been instrumental in helping us track down these issues.
  • We’re still resolving issues around in-game chat and expect to have this fixed in an upcoming patch in the very near future.
  • We appreciate everyone’s patience while we uncover progression blocking bugs. We believe we’ve found most of them at this point, if you are still stuck please contact [email protected].
  • We’re still optimizing performance, especially in Ramsgate, during this time please try lowering your graphic settings to improve your FPS and prevent crashes.
  • When redeeming a code on www.PlayDauntless.com, please ensure you are logged out of the game. Once your code has been redeemed, log back in.
  • Please do not log into Dauntless from multiple places at the same time, it can lead to data corruption.
  • Sometimes game servers take up to 5 minutes to properly start. If you hang on a loading screen and return to the main menu, please try logging in again.
  • Occasionally the hunt board will not connect to a hunt. If this happens, please log out and log back in and try again.
  • Behemoths may occasionally walk in irregular patterns.
  • Many menus, icons, and controller support are still a work in progress. Please use mouse and keyboard when controller is not fully supported.
  • Clicking on an armour item with elemental resistance multiple times will cause the resistance number to increase in the Loadout screen. This is a visual bug only and does not affect actual stats or gameplay.
  • If Patcher is not updating correctly, rebooting your PC should resolve the issue
  • If Chat is not functioning in game, log out and login again to resolve the issue

UPDATE:

We are aware of an issue causing arm and leg armour upgrades for the following Behemoths to not upgrade correctly (appears to upgrade from Tier 7 back down to Tier 5)

  • Charrogg
  • Pangar
  • Hellion
  • Rezakiri
  • Shrowd
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