Release: OB 0.8.2

Patch OB 0.8.2 is a quality-of-life improvement patch designed to fix some of the most prominent bugs reported since our console launch on May 21, 2019.

NEW TO DAUNTLESS

  • Third dye region. Slayers now have access to a third dye region on nearly all armours, and can use up to three dyes to customize each piece. Overall dye-able surface area has increased as well. Plus: You can now dye all of your equipped armour at once! Show us your new look with #FashionSlayer.

  • Bug reporting. Slayers can now report bugs through the in-game Help submenu. Go to the Main Menu, select Help, and choose Report a Bug to gain access to the form. The more detail you can provide, the more it will help us.

  • Huntboard details. Behemoth strengths and weaknesses are now viewable from the hunt board. This should help Slayers better plan and prepare for hunts.

QUALITY OF LIFE

  • Improved performance for Charrogg, Hellion, Valomyr, and Rezakiri. Before you ask: This is not the “final” performance improvement for these Behemoths. We will continue to work to improve this going forward.

  • Made multiple optimizations to VFX and Behemoths to make them less resource-intensive. This should lead to improved performance on hunts.

  • Added a shimmer to “invisible” Kharabaks. They should now be a little easier to see when enraged.

  • Introduced fixes for the most common crashes that players were running into on all platforms.

  • Cancel Matchmaking and Skip Matchmaking should now work as intended.

  • Fixed a bug where changing your lantern on the airship could cause its UI to disappear during the following hunt.

  • The Middleman will now show the correct price for (a) unlocking new cell slots and (b) speeding up cooks.

  • Fixed a bug where Slayers could get stuck in the Hunt Pass screen.

  • Fixed a bug where some Slayers could see and craft the previous (pre-0.8.0) versions of Moonreaver Shrike weapons.

  • Using Aetherslam will no longer execute the hammer’s standing blast or incorrectly place a single-ammo Landbreaker.

  • Molten Edict (hammer) will now correctly and consistently spawn its fireball again.

  • Slayers who have their system language set to Polish should no longer experience Dauntless in Portuguese. It will now be in English.

  • Fixed a bug where players couldn’t equip the Death’s Head or Sky Anchor sigils.

  • Fixed a bug where some TVs would clip the top corners of the HUD depending on overscan settings. (You should now be able to see your compass.)

  • Fixed a bug where opening the Move List on the airship could cause it get stuck, remaining on the screen for the duration of the hunt.

  • Held actions (e.g. gathering, healing at aether vents) should now correctly complete when their meters are filled. This aether vent no longer tastes of … fear.

  • Fixed a bug where using a keyboard to navigate the store could result in the wrong item being selected.

  • The Sylvan Barrel Mastery card will now display the correct icon and background.

  • Interrupt indicators will now correctly display any time a Behemoth is in an interruptible state on all platforms.

  • Fixed a bug where VFX could end prematurely and abruptly.

  • Fixed a bug where Slayers could go invisible when browsing certain menus.

  • Fixed a bug where the End of Hunt survey could get cut off if the player was mid-answer.

  • Raised Razorwing Kharabak’s health to its intended level. I feel my power returning …

  • Fixed a bug where the Armour Crafting screen would show an incorrect resistance rating for armour level +11 and up.

  • Added the ability for Slayers to customize their appearance from the Personality menu. But you can still make Gregario happy by visiting his mirror.

  • Fixed a bug that caused the camera to reset into the sky when exiting the Hunt Pass screen.

  • Fixed a bug that caused beards to show through certain helmets in the Loadout, Personality, and Store screens.


KNOWN ISSUES

  • War Pike users may get stuck in the Piercing Fury combo finisher. We are digging into what the cause of this might be.

Choose Your Platform

PlayStation 4

Xbox One

PC

Nintendo Switch and mobile versions are currently in development.