Release: OB 0.5.3 Release: OB 0.5.3
Release: OB 0.5.3

OB 0.5.3 is a follow-up patch to OB 0.5.2. It introduces a new Razer Chroma integration, further quality of life improvements, and backend server stability updates.

New to Dauntless

  • Enabled a new Razer Chroma integration in Dauntless that will trigger when Slayers fire their flare, break a core, successfully craft gear, get hit by or damage a Behemoth, hit maximum lantern charge, activate their lantern’s instant or hold ability, have low health, or use their healing flask. Chroma patterns will also trigger when the Behemoth enters its rage or aether state.

  • Added new cosmetic weapon skins for Slayers who want to show off their Ostian pride. Redefining “fantasy metal” one weapon at a time.


New Cosmetic Offerings

Quality of Life

  • The war pike charge attack will once again be able to combo into additional attacks.

  • Slayers will no longer have their grenade aim interrupted by damage-over-time status effects. Slayin’ the beast, aim, shoot, bang!

  • Tuned Koshai’s claw swipe attack to reduce unexpected hits.

  • Fixed a bug where city party banners would flicker briefly when refreshing. Dinkin’ flicka.

  • Renamed the Frostplate break part to Frosty Scale to prevent naming confusion with certain Pangar armour pieces.

  • Fixed a bug that caused players using the Hunger to not gain the full +75% bonus damage when using Feast.

  • Fixed a bug that prevented Hellion’s scales from disappearing after his tail was severed. Tail ghostliness has been reduced by 23.4%.

  • The Hunger’s primary dodge attack now works as intended. Slippy would be proud.

  • Fixed a bug that caused Charrogg’s fireball belch to be destroyed when players dodged through it.

  • Fixed a bug that caused stacking weapon effects to double stack when attacking.


KNOWN ISSUES

Trello Community issues