Call to Arms Call to Arms
Call to Arms

New to Dauntless

Balance

Gameplay

Gameplay

  • The Frozen status has been completely replaced by the Chilled status (except during Frostfall snowball fights). Give your thumbs a break, Slayer!

  • Warmth Cell effect now reduces the duration of the Chilled status effect by 10/20/40/60/80% and full immunity to Chilled at level 6.

  • Urska’s legendary weapon’s ability now blocks beams from Drask, Rezakiri, Phaelanx, The Chronovore, and Valomyr.

  • Decreased Pangar weapons’ frost brand damage when power surged from 3,000 to 2,500.

  • Increased Phaelanx weapons’ missile damage when power surged from 150 to 175.

  • Applying or refreshing a shield when it’s already at maximum capacity now also refreshes its duration.

Aether Strikers

Aether Strikers

  • Boreus aether strikers now continuously generate frost sprites for 6 seconds after surging (previously generated a flat 2 sprites).

  • Decreased the number of hits required to reach Kharabak unique effect 2nd/3rd velocity thresholds from 13/25 to 7/14.

  • Decreased Charrogg unique effect stamina threshold from 100 to 75.

Axe

Axe

  • Increased the number of sprites per charge generated by the Boreus unique effect from 1 to 2.

Chain Blades

Chain Blades

  • Increased Blade Spin walk speed.

  • Increased the number of hits required to trigger Hellion unique effect from 11 to 15.

  • Decreased Hellion unique effect damage when power surged from 225 to 200.

  • Decreased the number of hits required to reach Kharabak unique effect 2nd/3rd velocity thresholds from 20/38 to 10/20.

Hammer

Hammer

  • Increased the number of sprites generated by Boreus unique effect after spending ammo from 1 to 2.

  • Decreased Charrogg unique effect stamina threshold from 125 to 50.

Sword

Sword

  • Keen Edge now also increases your movement speed by 25% for 10 seconds after dealing damage with the projectile.

  • Decreased the number of hits required to reach Kharabak unique effect 2nd/3rd velocity thresholds from 5/10 to 4/8.

  • Reduced Boreus unique effect sprite generation rate.

  • Decreased Charrogg unique effect stamina threshold from 125 to 75.

Repeaters

Repeaters

  • Decreased the number of hits required to reach Kharabak unique effect 2nd/3rd velocity thresholds from 12/23 to 8/16.

  • Decreased Charrogg unique effect stamina threshold from 100 to 75.

War Pike

War Pike

  • Executioner’s Spearhead now also triggers on wounding assist.

  • Increase Executioner’s Spearhead bonus damage from 6% to 8%.

  • Decrease Executioner’s Spearhead bonus duration from 2 minutes to 45 seconds.

  • Decrease Executioner’s Spearhead bonus max stacks from 10 to 5.

  • Increased the number of hits required to trigger Hellion unique effect from 8 to 15.

  • Decreased Hellion unique effect damage when power surged from 225 to 200.

  • Decreased Charrogg unique effect stamina threshold from 125 to 75.

Frostwülf

Frostwülf

  • Changed all cases of Deepfrost Embermane to Frostwülf.

  • Decreased the amount of time required before entering aether state.

  • Styxians now only spawn during aether state.

  • All stomp attack hitbox origins have been moved slightly closer to the Behemoth so they’re easier to dodge.

  • Frost zones are no longer created when Frostwülf stomps during aether state.

  • Hitboxes on the shake attack have been tightened.

  • Chomp attack is no longer interruptible.

  • Snowball projectiles have been changed to icicles.

  • Physical damage dealt during their projectile charge up has been slightly decreased and its frost damage has been slightly increased.

  • Projectile attacks now spawn multiple projectiles that create smaller frost zones when they hit the ground.

  • Slightly decreased the speed of Frostwülf’s stalking move and tightened its hitboxes.

Quillshot

Quillshot

  • Quillshot’s enraged Homing Quill attack is no longer a damage threshold interrupt.

  • Quillshot’s enraged Homing Quill attack is now only interruptible by attacking its head.

Gnasher

Gnasher

  • Deepfrost Gnasher’s Slapshot attack now hits twice: once during the initial slam and once during the tail swipe.

Rezakiri

Rezakiri

  • Slightly increased the amount of damage required to wound Rezakiri’s tail.

The Hunting Grounds

The Hunting Grounds

  • Coldsnap, Aether Surge, High Alert, and Dark Matter island events will appear less frequently during Frostfall.

Quality of Life

Audio

Audio

  • All Benson-themed repeaters now make beautiful ram noises when fired.

  • Music and UI are more clearly heard when playing with 3D Audio enabled.

Repeaters

Repeaters

  • Repeater reticle now has two states. One shows damage fall off when aiming at a target. The other shows Empowered Reload availability if near any Behemoth, not just the one being aimed at.

UI

UI

  • When a player has more than +6 in a perk a new UI element will appear to inform them that the perk effect is capped at +6. No more +9 Aetherhunter!

  • Item tooltip descriptions now provide additional information of where you can obtain them.

  • Changed text format across UI elements for clarity.

  • The “Hold to Skip” option on cinematics only shows when a button is pressed.

  • Weapon and Escalation level texts changed to “Required Weapon Level” and “Required Escalation Level”.

Quests

Quests

  • Weekly quests now unlock in a linear order to reduce quest markers in Ramsgate.

  • Weekly quest names have been changed to represent their order in the questline.

Bug Fixes

Gameplay

Gameplay

  • Behemoths no longer freeze up during combat when near walls.

  • The Godhand beam, war pike missiles, Molten Edict projectiles, hammer blasts, repeaters projectiles, and aether strikers surges now properly trigger the Berserker perk.

  • Terra Behemoth debuff effect will only generate healing orbs when the Behemoth affected by the debuff is hit.

  • Fixed a bug where hits could sometimes count twice towards the Kharabak unique effect.

Chain Blades

Chain Blades

  • Fixed issues with the Serrated Blades mod activating too frequently and applying a bonus to all wound damage.

  • Bladespin can no longer be auto-triggered again when holding the heavy attack input between combos.

The Chronovore

The Chronovore

  • The Chronovore’s vortex no longer affects players outside the combat arena.

  • Improved collision boundaries so players can no longer pass through the Behemoth.

Koshai

Koshai

  • Koshai tails now properly disappear after being severed.

Rezakiri

Rezakiri

  • Rezakiri’s tail now counts for all tail-based challenges.

Sahvyt

Sahvyt

  • No longer gets stuck when trying to run.

  • No longer appears in Terra Escalation.

  • No longer counts as a neutral behemoth for bounties.

The Hunting Grounds

The Hunting Grounds

  • Frost Escalations and Paradox Breaks no longer have flashing VFX bugs and have been reenabled in the hunt menu.

  • The guaranteed Behemoth will keep spawning on the island even after they’ve fled.

Quests

Quests

  • Updated various rumour objectives to require Combat Merits instead of Exploration Merits.

  • Killing Shrowd clones no longer counts toward Behemoth kill objectives.

Cosmetics

Cosmetics

  • The ponytail hairstyle no longer flickers.

  • Lantern’s overcharge VFX no longer overrides transmog VFX in Ramsgate.

  • Lantern trail VFXs no longer stack when switching lanterns.

UI

UI

  • Added Sahvyt’s missing Journal entry.

  • Acidic and Tactician perk descriptions now properly states bonus wound damage is based on core damage (was part damage).

  • Sahvyt repeaters no longer appear craftable before the player has their parts.

  • Fixed a bug where players could queue for public Heroic Escalations that they did not meet the requirements for.

  • Boreal Outpost and Cold Runner Key repeatable quests no longer appear in the hunt menu.

  • Linnea Silver’s journal entry now unlocks after meeting her on Boreal Outpost.

  • Removed incorrect text “Weapon Currently Equipped” from crafting screens.

  • Malkarion’s Flash now properly gets checked off in the move list when used on the Training Grounds.

  • UI elements are now correctly aligned in the Escalation round summary screen.

  • Fixed a bug that was preventing players from applying their changes when using the “Dye all armour” menu.

  • The quest UI no longer changes size when the quest’s buttons are highlighted with a gamepad.

  • The camera now correctly returns to the player when closing an NPC interaction.

  • Escalation level requirement icons are now set to the appropriate Escalation type icon when selecting the Heroic Escalation.

  • Stamina tutorial slate middle panel text is now centered on ultra wide resolutions.

  • Buff and debuff icons with values higher than 100 are now always visible.

  • The Slayer Link rewards panel is now scrollable.

  • Quest descriptions are now scrollable.

  • Moves and combo titles in the move list screen now wrap to multiple lines instead of overflowing.

  • The equip button only shows if the item is unlocked and isn’t equipped.

  • Fixed incorrect icon for Frostwarden Telescope lore item.

Performance

Performance

  • Fixed a crash that could occur on the login screen.

Known issues

Favro Community issues