Springtide Springtide
Springtide

New to Dauntless

Quests

Quests

We’re continuing to add Behemoth dyes back into the Shattered Isles. You can unlock the following dye rumours by meeting certain secret requirements during battle.

  • Added the Vicious dye rumour (Deadeye Quillshot).

  • Added the Wildfire dye rumour (Scorchstone Hellion).

  • Added the Virtuoso dye rumour (Tempestborne Stormclaw).

  • Added the Sovereign dye rumour (Koshai).

Quality of life

Hunting Grounds

Hunting Grounds

  • Deepfrost Skarns, Gnashers, and Embermanes now appear throughout the Hunting Grounds.

Koshai

Koshai

  • Weapon meters now charge when damaging Koshai thorns.

Quests

Quests

We took Prismatic Resonators out to help streamline the player experience of the dye rumours and remove any confusion surrounding where they can be found.

  • Removed Prismatic Resonator requirements on Heroic Dye rumours.

  • Removed Prismatic Resonator from Patrol chests drops.

UI

UI

  • In the Hunt Map, viewing challenge level details for a Hunting Grounds island will now temporarily hide other information to improve visibility.

  • Rumour quest objectives now specify which damage type they require.

Balance

Trials

Trials

Trials have been tuned across the board to support normalised power and to make them a more fair challenge. Slayers should expect longer, more challenging, and more consistent fights.

  • Standardized all hunt modifier timers in Trials. This will make Trials more consistent across runs. For example, the Bomber mod was activating between 25 seconds and 35 seconds and now always activates every 30 seconds.

  • Decreased Dauntless difficulty Trials from 700 power to 650.

  • Removed the Inferno modifier from all applicable Trials.

  • Trials Behemoths’ health increased by 65%.

  • Trials Behemoths’ health scaling per player increased by 30%.

  • Trials Behemoths’ part health reduced by 20%.

  • Trials Behemoths’ stagger health increased by 28%.

  • Trials Behemoths’ stagger health scaling per player increased by 30%.

  • Trials Behemoths’ wound health scaling per player increased by 25%.

Bug fixes

Performance

Performance

  • Improved performance across all Escalations to increase framerate.

  • Fixed a client crash that occurred when viewing rumours.

Quests

Quests

  • Fixed an issue where the player was unable to start a newly unlocked quest until they went on a hunt and then returned to Ramsgate.

  • Step five of “The Mane Attraction” rumour quest has moved to Xelya to reduce player confusion.

Gameplay

Gameplay

  • Fixed issue where the Cascade cell’s yellow orbs were larger than intended.

  • Urska weapons’ legendary ability now deals damage distributed over the entire Behemoth and will interrupt no matter which part of the ice wall it contacts.

  • Fixed an issue where training dummies on the Training Grounds would not register wound damage.

  • Fixed an issue where the Shrike’s Zeal lantern’s hold aura would stay active after switching lanterns.

  • Fixed an issue where the Recruit Lantern’s shield would stay active after switching lanterns.

  • Koshais, Skraevs, Deepfrost Gnashers, Deepfrost Skarns, and Deepfrost Embermanes can no longer be debuffed by their own element.

  • Fixed an issue where players could not be revived if they were downed next to an aether vent or lore object.

Repeaters

Repeaters

  • Fixed an issue where repeaters were not visible while shooting. Rest in peace, finger guns. We’ll miss you.

  • Storm Barrel now correctly displays as a Stormclaw weapon part.

Gnasher

Gnasher

  • A Deepfrost Gnasher’s somersault move will no longer create a projectile if its tail is severed.

  • Fixed a bug where Deepfrost Gnasher’s enraged eyes visual effect was misplaced on the ground. Don’t you hate it when you drop your eyes?

Skarn

Skarn

  • Fixed an issue where terra visual effects would play for Deepfrost Skarns when interrupted during its shell slam.

UI

UI

  • Weapon icons now change if a user changes their weapon type in the Trials airship lobby.

  • Fixed a bug where new players would not see the correct tips and prompts during the tutorial Gnasher fight.

  • Fixed a bug where Training Grounds was not accessible for some players.

  • Fixed a bug where certain helm skins weren’t appearing in store previews.

  • Currency rewards on the Hunt Pass will now show a warning (“You already have the maximum amount of a reward in this Hunt Pass.”) if you are at the cap for that currency.

  • Fixed a bug on PC where changes to the camera FOV in the options would not apply in-game.

  • Fixed a bug where Slayer Link notifications would not appear for some players.

  • All control schemes now show the correct input key for breaking out of frozen.

  • Increased the amount of text a player can enter when reporting a bug in the Help menu. Now you can give us all the juicy details!

  • Fixed inconsistent title text on the blaze resistance nodes in the Slayer’s Path.

  • Fixed a typo in the unique effect text for Charrogg weapons.

Audio

Audio

  • The “I Heart You” emote audio no longer cuts out if it is activated in quick succession.

  • The Cascade cell’s green orbs now make a sound when picked up.

  • Axe Determination now has a looping sound effect for Determination level four.

  • The Reforge button sound effect will now continue to play even if the player lets go midway.

Ramsgate

Ramsgate

  • Fixed various clipping issues in Ramsgate.

Known issues

Favro Community issues