Call to Arms Call to Arms
Call to Arms

New to Dauntless

Store

Store

  • Added the Overseer Armour Bundle.

  • Added Secretkeeper’s Wings Glider.

Balance

Gameplay

Gameplay

  • The Parasitic perk now more accurately determines delayed damage. Early ranks were dealing too much delayed damage over time.

  • Elder Behemoths now spawn with two shields instead of three.

Phaelanx

Phaelanx

  • During its 360° swipe attack, the active damage frames in the lower body have been reduced.

  • Players can now destroy Phaelanx’s projectiles by damaging them. Catch!

Charrogg

Charrogg

  • Tightened up and improved Charrogg’s hitboxes.

The Hunting Grounds

The Hunting Grounds

  • Phaelanx has replaced Heroic Gnasher on The Paradox Breaks.

  • Phaelanx and Thunderdeep Drask have replaced Flameborn Rezakiri and Heroic Embermane on Twilight Sanctuary.

Quality of Life

Miscellaneous

Miscellaneous

  • Interacting with the loot cube at the end of a public event now restores HP and replenishes supply crates.

  • Behemoths now make more accurate contact with the ground.

  • Players can now matchmake for their current island in The Hunting Grounds.

Performance

Performance

  • Fixed an issue where some consoles would incorrectly output at too high a resolution, resulting in poor performance.

UI

UI

  • Player names and their inspect icons were moved a bit higher.

  • The “Inventory” menu has been renamed “My Slayer”.

  • Tracked quests, rumours, and craftable items now save across different devices.

  • Removed all star metrics on all Hunting Ground related UI as they were confusing when paired with levels. We found they weren’t properly communicating Behemoth complexity.

Bug Fixes

Gameplay

Gameplay

  • Fixed a bug where the Cascade perk’s red buff was inheriting its damage type from the player’s equipped weapon.

  • The Sprinter perk effect is now properly removed when unequipped.

  • Kharaback weapons’ cooldown icons will now disappear when the player switches weapons at a supply crate as intended.

  • The Pulse cell’s buff will now disappear when the perk is removed as intended.

  • Gruk-gruks will no longer attack a player if the player is close to a Behemoth. For real this time.

  • Fixed an issue where Hellion and Pangar’s scales didn’t have collision on them.

War Pike

War Pike

  • Fate of the Firebird now correctly has +3 Aetheric Attunement when power surged.

Repeaters

Repeaters

  • Fixed a bug where players could use infinite mag bombs with the Twin Suns.

  • Inferno’s Roar repeaters now correctly grant +3 Overpower when power surged.

  • Fixed a bug where a player with repeaters would not get the damage bonus when attacking a part marked by another player’s empowered marksman chamber ability.

  • Precision Sights’ damage bonus is now only removed by weapon attacks against non-marked parts.

  • Throwing Sparks repeaters now correctly have the Aetheric Evasion perk.

  • Power surged Raging Repeaters now have 12 ammo as intended.

  • The Storm Shooter repeaters now have the correct unique effect bonus in their description. It was previously showing 1.

  • The Empowered Salvo Chamber will now check the Salvo Chamber move while in the Training Grounds.

Phaelanx

Phaelanx

  • Fixed a bug where Phaelanx was giving lower than expected Mastery XP.

Stormclaw

Stormclaw

  • Fixed a bug where Stormclaw’s projectiles would disappear when spawned.

The Chronovore

The Chronovore

  • Reduced the amount of unintended hits during attacks by improving hit boxes.

  • Fixed a bug where tail-based attacks were damaging the player when they weren’t supposed to.

Environment

Environment

  • Fixed various cases of floating geometry across the game.

Cosmetics

Cosmetics

  • Fixed a bug where lantern VFXs were appearing in odd locations.

Performance

Performance

  • Improved performance when fighting Deadeye Quillshot.

  • Fixed a rare crash that occurred when getting close to Behemoths.

Audio

Audio

  • Fixed a bug where audio was not playing as intended when switching islands or returning to Ramsgate.

UI

UI

  • Fixed cases of bounty, challenge, and rumour objectives not displaying or completing.

  • Fixed cases of incorrect objective descriptions for bounty, challenges, and rumours.

  • The hold indicator when turning cells into aetherdust at The Middleman now displays correctly.

  • Fixed a bug where players couldn’t navigate to the journal.

  • Fixed a bug where Adversary’s Visage would display in the consumables selection in the equipment menu.

  • The Heroic Escalation descriptions now show the correct Behemoth names and icons in the Slayer’s Path.

  • After purchasing an item in the store, the menu no longer returns to the featured tab.

  • The background no longer overlaps on top of the Slayer’s Club purchase menu.

  • The Phaelanx Forge event is now mentioned in The Blazework’s description.

  • Event VFX should no longer appear on top of menus.

  • The “You have no (item) available” message now shows on corresponding screens that don’t have any items.

  • Element tooltips now display correctly at lower resolutions.

  • Fixed a bug where the reward UI was not showing after defeating a Behemoth due to active public events.

  • Weapon mastery objective checkboxes are no longer misaligned.

  • When redeeming core rewards, the reward counter will no longer display until the correct amount of rewards is tabulated.

  • The resistance summary number now aligns vertically when the player’s armour has no elemental resistances.

  • Fixed cases of text breaking their UI bounds across various languages.

Known issues

Favro Community issues